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Reflection is shifted with left and right eyes in VR
Steps to reproduce: 1. Download and open the latest attached project(OC Link) 2. Enter Playmode Expected result: reflection is rend... Read more
[IL2CPP] Stack trace doesn't show script names and line number
1. Open attached project "repro_722931" 2. Build to iOS with IL2CPP and Script Debugging enabled 3. ArgumentException will be thrown... Read more
Event.current.shift, Event.current.alt, and Event.current. don't work as...
Steps to reproduce : - import the project attached - press play and hold shift, control or alt key down and notice the message - bu... Read more
JsonUtility does not serialize/deserialize DateTime formats
Repro steps: 1) Open the project and only scene in it 2) Play the scene 3) Inspect the Console - notice that no result is given in t... Read more
[LightProbes] Switching light probes does not update them at runtime.
Switching Lightprobes does not updated them in runtime. When loading Lightmaps and Lightprobe data via script for some reason the pr... Read more
OnApplicationFocus() is not called when leaving or re-entering a VR appl...
How to reproduce: 1. Open the user's project 2. Open the "SampleScene/Scenes" Scene 3. Enter the Play Mode 4. With HMD on press the... Read more
[Shadows] Point light shadow bias leaves gap at large ranges, not possib...
Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point light ... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
Fuzzy menu on Mac does not work, and renders Bolt authoring unusable
When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras