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When a prefab is instantiated and HideFlags.DontSave is applied, an erro...
To reproduce:- open the project- hit play- notice the object is spawned- hit play again to stop, see error log:Can't destroy Transfo... Read more
Timeout of WebRequest causes undisposable thread pool to freeze Unity Ed...
Reproduction steps(GIF attached):1. Open and play attached Unity project.2. Click on the "WebRequest" button.[Windows]3. "ThreadPool... Read more
Some letters are rendered differently when text is 1 or 2 pixels offset ...
How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more
Crash if using MenuItem with generic class
Please note that use of generic classes/methods for MenuItem is not supported and therefore shouldn't be used. Steps tor reproduce: ... Read more
Button stays highlighted if interactible is disabled and then enabled on...
1. Open attached project2. Build to iOS3. Touch any of the squares4. Squares will be set to interactible false and then true5. Selec... Read more
Undoing parent change in playmode results in crash
Steps:1. Play scene.2. Undo (Cmd + X) few times. Read more
Playing scene with particles crashes at ParticleSystemParticles::element...
Steps to reproduce: 1. Open attached project "786316.zip"2. Open scene "bake_scene_01"3. Run itUnity crashes at ParticleSystemPartic... Read more
RectTransform changes its position if unparenting from scaled parent
Steps to reproduce: 1. Open attached project2. Open scene "BugTest"3. Run scene4. In console, notice two outputs. First is the RectT... Read more
Screen Space - Overlay Canvas can be moved on Z axis in scene view
Steps to reproduce:1. Download and open the attached project2. Open Scene "Main"3. Try to move Canvas in scene view with Z axis arro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets