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Severe lag in animation window in Unity 5.x
To reproduce:1. Open attached project2. Open TestScene3. Select any cube in scene4. Press record in animation5. Change rotation of c... Read more
Stereo Display VR does not render on Multiple Displays
Steps to reproduce:1. Download and open the project2. Build for Standalone3. Launch the build Expected result: all monitors are acti... Read more
[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...
Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more
[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...
How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more
Textures are not generated when Naming option in Import Settings of an F...
How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more
[iOS] Social.ReportProgress is not working
To Reproduce: 1. Open and build the project GameCenterTest.zip.2. Make sure that that everything is correctly set up for Game Center... Read more
[HDRP][Quest] Incorrectly rendering Canvas in Player when Screen-Space i...
Reproduction steps:1. Open the attached project "ReproProj"2. Connect the Quest 2 device with Oculus Link3. Build And Run for Window... Read more
Plane Distance parameter in canvas does not affect raycasting order
Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "SortingTest"3. Notice that CanvasFRONT has white image whi... Read more
[iOS] Screen.orientation returns wrong values when switching from Landsc...
Steps to reproduce: Open attached project (ScreenOrientationTest.zip) Switch target platform to iOS and make a build Open Xcode proj... Read more
Path is not calculated between two points located in the same NavMesh No...
How to reproduce:1. Open the attached project's Scene labeled "SamePolyIssue"2. Enter the Play Mode3. Click the "Calculate&DrawP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size