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Monodevelop crashes when using split screen
To reproduce:1. Open any script with MonoDevelop2. Click-hold maximize (green) button to launch split screen on Monodevelop window3.... Read more
[Shuriken] Particle emission module burst min max should be unsigned int
Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is u... Read more
In the new Unity 4.6 UI, using masks causes visual errors on Android
Using a mask causes visual errors like magenta showing or missing parts of texture on some Android devices Read more
LOD: Code supposed to be unreachable - error in the console
Reproduction steps:1) Open project linked in one of the edits2) Open scene Scenes -> Island3) Enter play mode4) Walk around the i... Read more
Creating animation when sprites are selected creates it empty
How to reproduce:1. Open the attached project "TestAnim783217.zip"2. Expand sprite in the Project folder3. Select 3 or 4 sprites4. R... Read more
Setting CharacterController.center wil trigger OnTriggerEnter/OnTriggerE...
Steps to reproduce: 1. Open attached project "783968.zip"2. Open scene "TriggerTest/trigger"3. Run it4. Press "Adjust" button, which... Read more
[Shuriken] Crash on changing Inherit Velocity to curves
Repro steps:1) Open the project I attached and test.scene2) Select Nuke2 -> Birth Trail3) Make sure Particle Effect is simulating... Read more
Unable to deselect objects using ctrl + area selection tool if prefab co...
Steps to reproduce: 1. Open attached project "784006.zip"2. Open scene "repro"3. In hierarchy, notice "Cube"4. Expand it and select ... Read more
Assetbundle hash for DLLs trigger redundant rebuilds
Fixed in https://ono.unity3d.com/unity/unity/pull-request/35252/_/core/assetbundles/bugfixes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A gap at the bottom of the screen appears when entering Play mode in full screen
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window