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14
votes
Fixed

The UI jitters when attempting to pan the camera

UI

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Sep 16, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open the 'Main' scene3. Run the game4. Try to pan the camera by clicking and d... Read more

18
votes
Fixed

Animations have a small twitch at the end and beginning

Animation

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Oct 25, 2013

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Version/s: 4.3.0b6

To reproduce:1. Download and open: http://files.unity3d.com/will/MecanimTute.zip2. Open scene Tutorial-done3. Enter play mode4. Pres... Read more

12
votes
Fixed

Windows Store: IL2CPP does not support plugins targeting .NET 4.0+ or re...

Windows Store Apps

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Nov 04, 2015

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Version/s: 5.3.0b5

At this point in time, using IL2CPP scripting backend on Windows Store limits your assemblies to targeting up to .NET 3.5 (the same ... Read more

13
votes
Fix In Review

Animation Rigging fails when GameObjects with Skinned Meshes are not dir...

Package: Animation Rigging

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Oct 15, 2021

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Version/s: 1.1.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more

14
votes
By Design

[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...

Progressive Lightmapper

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Sep 26, 2018

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.0b3, 2019.1, 2019.2, 2019.3, 2020.1

Prerequisites:For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore.... Read more

14
votes
Fixed

When copying text in a multiline Input Field and then pasting it, new li...

UI

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Nov 17, 2014

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Version/s: 4.6.0f2

To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. It has input field with line type: 'Multi Line Newline'4... Read more

20
votes
Won't Fix

[XR][Android] Image effects are not rendering properly with single-pass

XR SDK

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Feb 09, 2017

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Version/s: 5.6.0b7

1) Download project, set up Singleppass stereo capable android device2) Observe settings are set to Single pass and Daydream3) Deplo... Read more

38
votes
Not Reproducible

[Gamma/Linear] Realtime vs. Baked lighting inconsistent results

Progressive Lightmapper

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Mar 17, 2015

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Version/s: 5.0.0f4

Lighting is predictable in real-time and baked applications in linear space only.Gamma baking yields results similar to linear bakin... Read more

13
votes
Not Reproducible

[Linear] Previewing animated material's color for the second time result...

Graphics - General

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Mar 08, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project2. Open scene "ExampleScene"3. In hierarchy, doubleclick on "Quad" to focus on it4. Open... Read more

12
votes
Duplicate

UI.Mask turns pink when switching to another application

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Dec 30, 2015

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Version/s: 5.4.0b1

Better, simpler repro and more details in duplicate : http://issuetracker.unity3d.com/issues/ui-controls-ui-controls-are-not-getting... Read more

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