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41
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

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Mar 13, 2016

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Version/s: 5.3.2p4

Reproduction steps:1. Open attached "Stripped4" Unity project(4gb file).2. Open and play "Physics Based Tank Controller/Scene/Demo S... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

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Feb 08, 2013

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Version/s: 4.0.1f2

See attached image.Regression from 3.5Steps to reproduce.1. Open scene (camera_repro)2.Press Play: 2 views of the same scene, one us... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

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Mar 22, 2013

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Version/s: 4.2.0a1

-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more

11
votes
Duplicate

Plane Distance parameter in canvas does not affect raycasting order

UI

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May 17, 2016

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Version/s: 5.3.4p5

Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "SortingTest"3. Notice that CanvasFRONT has white image whi... Read more

11
votes
Fixed

[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...

XR SDK

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Dec 06, 2019

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Version/s: 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open the attached "TerrainVFX.zip" project2. Open "New Scene", create a VFX Graph and add it to the scene3. Ente... Read more

11
votes
Third Party Issue

[OculusXR] Quest application crashes on launch when using MultiView and ...

Package: Oculus XR Plugin

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Feb 27, 2024

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Version/s: 4.2.0

Steps to reproduce:1. Open the attached project "Crash Quest - Copy"2. Switch to Android3. Open "Assets/Scenes/SampleScene.unity" an... Read more

12
votes
Fixed

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

Metal

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Jan 19, 2023

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more

13
votes
Fixed

Textures are not generated when Naming option in Import Settings of an F...

Asset Importers

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Jun 06, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more

11
votes
Duplicate

[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...

Asset Loading

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Mar 17, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

WebGL

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File &gt; Build Settings &gt; “WebGL” &gt; Switch ... Read more

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