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15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open the attached project2. Open scene "DisplayTest"3. Open second Game view4. Set to display 25.... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

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Mar 22, 2013

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Version/s: 4.2.0a1

-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more

12
votes
Fixed

Wrong Japanese fallback font on iOS 8.2

iOS

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Mar 17, 2015

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Version/s: 4.6.3p3

On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more

13
votes
Fixed

Slow scroll view scrolling when entering Play mode and in Builds

UI Toolkit Controls

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Apr 21, 2022

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Version/s: 2021.3.12f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

Scrolling is quite slow in Play mode.We can see that the wheel delta computed by InputSystemUIInputModule is 1/10 of what we have in... Read more

41
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

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Mar 13, 2016

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Version/s: 5.3.2p4

Reproduction steps:1. Open attached "Stripped4" Unity project(4gb file).2. Open and play "Physics Based Tank Controller/Scene/Demo S... Read more

11
votes
Duplicate

Plane Distance parameter in canvas does not affect raycasting order

UI

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May 17, 2016

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Version/s: 5.3.4p5

Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "SortingTest"3. Notice that CanvasFRONT has white image whi... Read more

13
votes
Fixed

Textures are not generated when Naming option in Import Settings of an F...

Asset Importers

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Jun 06, 2022

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Version/s: 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

How to reproduce:1. Open the attached project ("FBX-FBM-Remove.zip")2. Observe that there are 3 Texture files in the "100000.fbm" fo... Read more

16
votes
Won't Fix

Stereo Display VR does not render on Multiple Displays

XR SDK

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Nov 14, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open the project2. Build for Standalone3. Launch the build Expected result: all monitors are acti... Read more

37
votes
Postponed

Transform.position() values becomes to NaN when one GameObject rotates w...

Physics

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Mar 15, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open repro project2. Play scene3. Using arrow keys (or w,a,s,d) move cube to the corner of ground Expected: when cub... Read more

12
votes
Won't Fix

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

WebGL

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “Frame_Count_Bug” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch ... Read more

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