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[Substance][CustomEditor] Adding substance material on to selected mesh ...
Steps to reproduce:1) open 'quad.zip' project2) in scene 'Main' select Quad in hierarchy3) drag one of the substance materials onto ... Read more
[Android] PlayFullScreenMovie doesn't work on some Android devices
Using Handheld.PlayFullScreenMovie to stream a youtube video. However, it does not work on some Android devices Read more
[iOS/Android] RGBAFloat textures doesn't work with Bilinear filtering mo...
Steps to reproduce: 1. Open attached project2. Build 'GradientTest' scene for iOS3. Build Xcode project to a device4. Notice that th... Read more
[OSX] Display.displays.Length doesn't identify the second monitor connec...
How to reproduce: 1. Open attached project on a Mac with multiple monitors2. Attach the script Displays.cs to any gameobject3. Play ... Read more
Overlaying Orthographic Camera on top of a Perspective Camera doesn't wo...
To reproduce the issue follow the steps:1. Open "CameraBug" project2. Open "TestScene" scene3. Build project for WebPlayer4. Play5. ... Read more
[Android] [iOS] OnPointerEnter gets called second time after a tap finis...
To reproduce:1) Open later attached project(EventTrigger) and scene in it2) Build and run on Android or iOS3) Tap on one of the butt... Read more
[Native] UnityCurrentMTLCommandEncoder returns null sometimes
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that in the Xcode log, the pointer returned for the 'command... Read more
[OSX] 'No Drag&Drop has been setup. Please' error when dragging any item...
- This issue happens seemingly at random, with no rhyme or reason. There are a few threads with users experiencing this problem, but... Read more
[OSX][Eye Dropper] Graphical failure when using eye dropper
Reproduction steps:1) Open any project2) Click on an eye dropper (for example, in the diffuse shader color selection)--- Editor shou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size