Search Issue Tracker

13
votes
Won't Fix

IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....

Scripting

-

Feb 10, 2015

-

Version/s: 4.6.1p2

Reproduction steps:1) Open attached "ZlibIL2CPP" project in the Unity Editor.2) Switch to iOS build configuration3) Open Player Sett... Read more

14
votes
Fixed

Fatal Error referring RegisterRuntimeInitializeAndCleanup is thrown afte...

XR SDK

-

Apr 12, 2018

-

Version/s: 2017.4.1f1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the HeadsetAdjustment.unity scene4. Set Si... Read more

12
votes
Not Reproducible

Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...

Asset - Database

-

Sep 13, 2019

-

Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Create and open a new Universal RP template project2. Observe the console window Expected result: no errors are ... Read more

13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

-

Feb 05, 2015

-

Version/s: 5.0.0b22

How to reproduce: 1. Open attached project2. Open scene OcclusionBug.unity- Notice how some of the squares are darker in the Shaded ... Read more

15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

-

Dec 28, 2013

-

Version/s: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

15
votes
Fixed

Building with VRWorks fails with a shader error in UnityCG

XR SDK

-

Oct 25, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the project on a 9xx+ Nvidia card2. Try to build for standalone Expected: build succeedsActu... Read more

13
votes
Fixed

[Android] Touch input is unresponsive when building for Pixel 7 Pro device

Android

-

Jan 18, 2023

-

Version/s: 2022.2.3f1, 2023.1.0a26

How to reproduce:1. Open the user’s attached “TEST.zip“ project2. Build and Run for Android3. Click the “Button“ button Expected res... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

-

Jul 29, 2016

-

Version/s: 5.4.0f2

Reproduction steps:1. Open the project2. Turn on SteamVR3. Open "trailrenderer_clear_crash" scene4. Play the scene with both Scene a... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

-

Apr 13, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open scene, bake lightmaps3. Make a copy of scene4. Bake lightmaps in the copy5. Lightmaps i... Read more

11
votes
Fixed

[DrawMeshInstanceIndirect] Wrong computeBuffer being passsed to consecut...

Graphics - General

-

Dec 24, 2016

-

Version/s: 5.6.0b1

Steps to reproduce:1. Open the attached project (CharacterInstancing (u5.6.0b1).zip)2. Open the Assets/AnimationMatrixGpu/AniMatrix_... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.