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Animation window lags when rotating gameobjects in animation mode
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Open Animation Window4. Select any gameobject under the Princes... Read more
Memory leak if only one display device is connected when game is using m...
How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more
[WebGL] Audio sources are not looping when played using PlayScheduled
How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more
[Worker thread] Unity Editor freezes when trying to close it after calli...
Steps to reproduce:1. Download and open the attached project2. Open scene "TestScene"3. Hit play4. Hit play again to stop5. Attempt ... Read more
"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...
Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more
Input is not registered on emulator
To reproduce:1. Create a UI button or toggle button2. Build for WP8.1 (through store apps with phone 8.1 sdk)3. Deploy to an emulato... Read more
Text is not aligned correctly when using custom font
Reproduction steps:1. Open attached project2. Open scene "FontText"3. Notice that text is no aligned correctly when using custom font Read more
[Shadows] Shadows on game object intersection are not affected by Blur R...
Reproduction steps:1. Open attached Unity project.2. Open "scene" scene.3. Open "Assets > CustomLightmapParameters" and change "B... Read more
[iOS] Memory leak in GetPixels and GetPixels32
To Reproduce: 1. Open & deploy the attached project to iOS.2. After run transfer the debug session to instruments profiler.3. Ob... Read more
Loading Asset Bundle, which has renamed script, loses references to that...
How to reproduce:1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject