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14
votes
By Design

[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...

Progressive Lightmapper

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Sep 26, 2018

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.0b3, 2019.1, 2019.2, 2019.3, 2020.1

Prerequisites: For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore... Read more

14
votes
Fixed

The UI jitters when attempting to pan the camera

UI

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Sep 16, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. Open the 'Main' scene 3. Run the game 4. Try to pan the camera by clicking a... Read more

11
votes
Fixed

NavMeshQuery's BeginFindPath returns an ArgumentException when the Agent...

AI Navigation

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Sep 18, 2020

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Version/s: 2018.4, 2020.1.5f1, 2020.2

How to reproduce: 1. Open user-submitted project (UnityPathfindingTesting.zip) 2. Open the PathfindingTesting scene 3. Enter Play Mo... Read more

13
votes
Postponed

NullReferenceException from GenerateTiledSprite when SpriteAtlas is not ...

uGUI

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Dec 17, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (IssueRepeatedImageWithSpriteAtlas) and 'SampleScene' scene 2. Enter Play Mode Exp... Read more

13
votes
Won't Fix

[iOS][IL2CPP] Build fails when there is dll plugin in the folder "Plugin...

iOS

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Mar 02, 2015

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Version/s: 4.6.3f1

To Reproduce: 1. Open the attached project and build (make sure that backend is set to ill2cpp). 2. Observe the: "Error building P... Read more

13
votes
Not Reproducible

WWW.text results in NSURLErrorDomain error -1012 on device

iOS

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Mar 27, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open attached project 2. Open scene test.unity - Try running the scene in Editor to see expected results 3. B... Read more

18
votes
Duplicate
15
votes
Not Reproducible

[UWP] Compile .Net Native for HoloLens causes (SpatialCoordinateSystem)M...

XR SDK

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Apr 12, 2018

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Version/s: 2017.4.0f1

Steps to reproduce: 1. Download attached project. 2. Build UWP project for HoloLens/D3D. Make sure .Net compile type is used. 3. Ope... Read more

36
votes
Postponed

Transform.position() values becomes to NaN when one GameObject rotates w...

Physics

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Mar 15, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open repro project 2. Play scene 3. Using arrow keys (or w,a,s,d) move cube to the corner of ground Expected: when... Read more

13
votes
Postponed

Cannot override type of [SerializedReference] fields in prefab instances

Scene Management

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Nov 18, 2019

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Version/s: 2019.3, 2019.3.0b11, 2020.1

To reproduce: 1) Open the attached project and scene 2) Select Polymorphic Prefab in the hierarchy 3) Change Derived Class 1 to some... Read more

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