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Animation Rigging fails when GameObjects with Skinned Meshes are not dir...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
[UWP] Compile .Net Native for HoloLens causes (SpatialCoordinateSystem)M...
Steps to reproduce: 1. Download attached project. 2. Build UWP project for HoloLens/D3D. Make sure .Net compile type is used. 3. Ope... Read more
[Addressables]Timeline's signals won't launch when lhe Timeline is loade...
Reproduction steps: 1. Download and open the user-attached project "AddressablesTimelineBug.zip" 2. Open the Addressables Groups win... Read more
[iOS][IL2CPP] Build fails when there is dll plugin in the folder "Plugin...
To Reproduce: 1. Open the attached project and build (make sure that backend is set to ill2cpp). 2. Observe the: "Error building P... Read more
NavMeshQuery's BeginFindPath returns an ArgumentException when the Agent...
How to reproduce: 1. Open user-submitted project (UnityPathfindingTesting.zip) 2. Open the PathfindingTesting scene 3. Enter Play Mo... Read more
NullReferenceException from GenerateTiledSprite when SpriteAtlas is not ...
How to reproduce: 1. Open user-submitted project (IssueRepeatedImageWithSpriteAtlas) and 'SampleScene' scene 2. Enter Play Mode Exp... Read more
[Linear] Previewing animated material's color for the second time result...
Steps to reproduce: 1. Open attached project 2. Open scene "ExampleScene" 3. In hierarchy, doubleclick on "Quad" to focus on it 4. ... Read more
[OSX] Editor freezes when clicking Game tab after creating a 3D object o...
How to reproduce: 1. Creat a new 3D project 2. GameObject > 3D Object > Plane 3. Click Game tab 4. Editor freezes Issue is reprodu... Read more
[Android] InputText makes webcam update texture slow
Steps to reproduce: 1) Download attached project 'TestWebCamTexture.zip' and open in Unity. 2) Open scene 'main'. 3) Build and ... Read more
[Gamma/Linear] Baked light's indirect bounce is way less intense than re...
To reproduce: 1. Open attached project 2. Open scene Irradiance 3. Switch directional light between realtime and baked 4. Compare in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view