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[AW] Importing animations with constant / stepped keyframe tangents crea...
How to reproduce:1. Open the attached project2. Open AnimationCurves scene3. Open Animation Window and select AnimationConstant game... Read more
[AW] IndexOutOfRangeException when trying to check curves of specific an...
How to reproduce:1. Open the attached project2. Open AnimationCurves scene3. Open Animation window4. Select AnimationConstant gameob... Read more
Draw order of UI elements isn't consistent
Steps to reproduce: 1. Open attached project2. Open scene "LayerError"3. Run it4. Notice that draw order of blue and green rectangle... Read more
Configuration window "Select monitor" has different display's numbers th...
Configuration window "Select monitor" has different display's numbers than "Screen resolution" settings in Windows Please find a scr... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
[Anti-Aliasing / Depth of Field] New effect scripts cause occasional UI ...
New Anti-Aliasing + Depth of Field effects on camera cause UI images in the vicinity to momentarily swap with what looks like a scra... Read more
Starting Play Mode in Editor AnimatorStateMachine::BuildRuntimeAsset tak...
To reproduce the issue follow the steps:1. Open "PlayModeEntrySlowdown" project2. Select Obsidian -> Preferences3. Uncheck the "A... Read more
EditorGUIUtility.PingObject does not ping a newly created gameobject
To reproduce:1. Open attached project2. In the menu go to GameObject -> Ping test Actual behavior: only creates new game objectEx... Read more
Collapsing one component which has gizmos hides gizmos of other componen...
Steps to reproduce: 1. Open attached project "770301.zip"2. Open scene "repro"3. In hierarchy, select "GameObject" and notice that i... Read more
Custom shader fails to compile for WebGL
To reproduce the issue follow the steps:1. Open "wireframe" project2. Build WebGL project3. Run the project4. Press "wire_frame" but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions