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13
votes
Fixed

Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX...

Asset Importers

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Jun 06, 2023

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Version/s: 2022.3.1f1, 2023.1.0b21, 2023.2.0a18, 2023.3.0a1

How to reproduce:1. Create a new project2. Import the “Carmen.fbx” file into the project Expected result: The file is importedActual... Read more

16
votes
Fixed

Broken mouse pointer input coordinates in GraphicRaycaster for certain w...

uGUI

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Jul 04, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a19, 2023.1.0a2

How to reproduce:1. Open the attached project "CanvasBrokenRaycastRepro.zip"2. Open Assets/Launch.unity3. Build And Run the project4... Read more

242
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

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Dec 07, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - create a new project- create a terrain and a tree- in the terrain component open the Place Tree option- add t... Read more

18
votes
Fixed

creating prefab from interactive cloth in the scene crashes the editor

Physics

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Dec 16, 2013

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Version/s: 4.3.1f1

1) I created an object with interactive cloth and a cloth renderer.I setup the cloth colliders and see it behave like cloth when I p... Read more

20
votes
Postponed

Monodevelop loses code folding on save

CodeEditors

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Nov 04, 2013

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Version/s: 4.3.0f1

When I save a script, code folding for that script only. It comes back randomly some time after going away. I have not been able to ... Read more

13
votes
By Design

[Android] [Play Asset Delivery] "Not enough storage space to install req...

Android

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Jun 01, 2023

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Version/s: 2023.2.0a8

Reproduction steps:1. Extract the attached project “ReproProj”2. Use the instructions to install the Player on the device https://de... Read more

13
votes
By Design

[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...

XR SDK

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To reprod... Read more

22
votes
Fixed

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

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Jun 28, 2013

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Version/s: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

13
votes
Won't Fix

[WebGL] Build fails and Shader errors are logged when Code Optimisation ...

HD RP

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Jun 13, 2023

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Version/s: 2023.3.0a8

N.B. From Jukkaj: This bug is not specific to WebGL, but a generic SRP error. I did not want to change the title since experience sh... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

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Oct 17, 2013

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Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

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