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!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key
Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more
[WebGL] Audio sources are not looping when played using PlayScheduled
How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more
Input is not registered on emulator
To reproduce:1. Create a UI button or toggle button2. Build for WP8.1 (through store apps with phone 8.1 sdk)3. Deploy to an emulato... Read more
[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more
Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce:1. Open the user attached project2. Open the project destination folder3. In the BuildNoGraphics.bat add the Editor... Read more
[Android] Several unnecessary permissions are added to app manifest
In Unity 5.1, the following permissions are added to AndroidManifest.xml even when these permissions are not required for the app. -... Read more
Loading Asset Bundle, which has renamed script, loses references to that...
How to reproduce:1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip2... Read more
Text is not aligned correctly when using custom font
Reproduction steps:1. Open attached project2. Open scene "FontText"3. Notice that text is no aligned correctly when using custom font Read more
Animation window lags when rotating gameobjects in animation mode
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Open Animation Window4. Select any gameobject under the Princes... Read more
4.5+ shader compiler hangs on windows when entering play mode
Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderCompi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes