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14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

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Aug 23, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

14
votes
By Design

Incorrect resolutions when reading from the player using Screen.currentR...

MacOS

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

Reproduction steps:1. Open the attached project “WrongResolution”2. Go to File > Build Settings3. Make sure that "Development Bui... Read more

18
votes
Active

Touch doesn't fully press UI buttons when using the new Input System

Package: Input System

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Nov 09, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project "Touch_build_test"2. Go to File -> Build Settings3. Make sure Development Build i... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

uGUI

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Jun 07, 2022

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Version/s: 2021.2.17f1

Reproduction steps:1. Open the attached project "1422756_UIEventIssue.zip"2. Enter Play Mode3. Click the "CONTINUE" button4. Hover o... Read more

16
votes
Won't Fix

Coverage.GetStatsFor API shows 0 hits for generic methods

Code Coverage

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Sep 20, 2022

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Version/s: 2021.3.4f1, 2023.2.0a1

Steps to reproduce: Open attached project Enable Code Coverage by pressing Test/Toggle Open Test Runner and run all editor tests Cli... Read more

38
votes
Duplicate

[Light Probes] Light Probes ignore ambient light when not in shadow

Progressive Lightmapper

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Feb 05, 2016

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Version/s: 5.3.2p1

Reproduction steps:1) Open attached project "Probes Issue"2) Wait for baking to complete--- Notice that light probes have an almost ... Read more

17
votes
Duplicate

AssetBundle Materials are missing keywords in Builds when AssetBundles w...

Shader System

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Jun 01, 2022

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Version/s: 2021.2.18f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a20

How to reproduce:1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f12. Build AssetBundle by... Read more

14
votes
Won't Fix

[Worker thread] Unity Editor freezes when trying to close it after calli...

Scene Hierarchy

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Oct 16, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Download and open the attached project2. Open scene "TestScene"3. Hit play4. Hit play again to stop5. Attempt ... Read more

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