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16
votes
Won't Fix

Coverage.GetStatsFor API shows 0 hits for generic methods

Code Coverage

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Sep 20, 2022

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Version/s: 2021.3.4f1, 2023.2.0a1

Steps to reproduce: Open attached project Enable Code Coverage by pressing Test/Toggle Open Test Runner and run all editor tests Cli... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

uGUI

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Jun 07, 2022

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Version/s: 2021.2.17f1

Reproduction steps:1. Open the attached project "1422756_UIEventIssue.zip"2. Enter Play Mode3. Click the "CONTINUE" button4. Hover o... Read more

14
votes
By Design

Incorrect resolutions when reading from the player using Screen.currentR...

MacOS

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

Reproduction steps:1. Open the attached project “WrongResolution”2. Go to File > Build Settings3. Make sure that "Development Bui... Read more

14
votes
Postponed

Animation window lags when rotating gameobjects in animation mode

Animation Window

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Jun 18, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene Test.unity3. Open Animation Window4. Select any gameobject under the Princes... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

15
votes
Won't Fix

Input is not registered on emulator

UI

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Jan 23, 2015

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Version/s: 4.6.1f1

To reproduce:1. Create a UI button or toggle button2. Build for WP8.1 (through store apps with phone 8.1 sdk)3. Deploy to an emulato... Read more

19
votes
Fixed

4.5+ shader compiler hangs on windows when entering play mode

Shaders

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Jun 04, 2014

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Version/s: 4.5.0f6

Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderCompi... Read more

38
votes
Duplicate

[Light Probes] Light Probes ignore ambient light when not in shadow

Progressive Lightmapper

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Feb 05, 2016

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Version/s: 5.3.2p1

Reproduction steps:1) Open attached project "Probes Issue"2) Wait for baking to complete--- Notice that light probes have an almost ... Read more

12
votes
Fixed

"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...

Progressive Lightmapper

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Jan 13, 2020

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Version/s: 2019.3.0f3, 2020.1.0a1

Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more

15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX12

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Jun 15, 2017

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Version/s: 2017.1.0b10

1. Open QA stripped project2. Open scene3. Switch to android or iOS platform-- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.0b10... Read more

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