Search Issue Tracker
[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...
Reproduction steps:1. Open the attached user's project "KeyboardTest.zip"2. Build for Android with Development Build Enabled3. Press... Read more
UnmanagedReadOrWrite objects are not disposed off when GZipStream is use...
How to reproduce:1. Open attached “IN-99816” project2. In the Project tab, open the “SampleScene”3. Enter Play mode4. In the Hierarc... Read more
[Android] [iOS] [UnityWebRequest] Requests with "UnityWebRequest" are op...
How to reproduce:1. Set up a Web debugging Proxy application (more information in the comments)2. Set up the test device with the co... Read more
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps:1. Open user's attached project2. In Profiler window, set profiling to Editor mode3. Open /Assets/Scripts/AI/Offi... Read more
Adaptive Probe Volumes are not applied to URP Simple Lit or Lit Shaders ...
Reproduction steps:1. Open the attached “IN-94576.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “Directiona... Read more
[window layout] cannot load editor layout, stuck in infinite loop of "fa...
steps to repro:1a. copy the attached "corrupted" LastLayout.dwlt into ~/Library/Preferences/Unity/Editor-5.x/Layouts/default/ (or wi... Read more
The Player freezes on load when building Web platform
How to reproduce:1. Open the “IN-94965_repro“ project2. Select File → Build and Run3. Observe the Player and the Browser console (Ct... Read more
[iOS] Screen flashing after the iOS splash screen
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more
Enter key is not registered when using WasPressedThisFrame with Input Sy...
How to reproduce:1. Open project "InputIssue.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Enter" key Expected res... Read more
SRP Batcher not working with OpenGL APIs when the project is built
How to reproduce:1. Open the attached "SRPBatcherBenchmark3" project2. Open the "scene_lwbench1" Scene3. Open the Build Settings (Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument