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[Shuriken] Gradient editor alpha slider is unusable
Steps to reproduce: 1. Create new project.2. Create new particle system.3. Check flag on Color over Lifetime.4. Open gradient editor... Read more
[Editor][LightingWindow] Atlas Size dropbox in Baked GI component is dup...
Repro Steps:1) Open any project2) Go to Lighting window3) Notice there are two dropboxes of Atlas size in the Baked GI (see image) R... Read more
[UWP] Visual Studio fails to generate package when using IL2CPP scriptin...
Reproduction steps: 1. Open any project and build with IL2CPP2. Open the generated solution and try to generate a package (Solution ... Read more
[WebGL] Materials in build look differently from the Editor view
To reproduce:1. Open attached project2. Open "main" scene3. Open Lighting window4. Click Build5. Play the scene6. Notice how walls l... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
[OSX] Standalone player doesn't work with OS X El Capitan split-screen o...
Steps to reproduce: 1. Open attached project2. Build and run for Mac Standalone3. Switch to fullscreen by clicking the green circle ... Read more
[Android] Unity runs out of memory and crashes when upgrading large Play...
On Android Unity runs out of memory and crashes when upgrading large PlayerPrefs (>512 strings). PlayerPrefs are corrupted in the... Read more
[Retina] Dragging Editor window from Retina Display causes UI corruption
1. Maximize Unity Editor on Retina display.2. Drag it to non-retina display.3. Fonts are enlarged (see gif attached).if you maximize... Read more
Crash on GraphicsHelper::SetRenderTargets when baking Reflection Probes
Repro steps:1) Open the project I attached and lighting.scene in it2) Click Bake Reflection Probes in the Lighting window3) Notice t... Read more
[Shaders] New procedural skydome materials do not match the default valu...
Creating a new procedural skydome material after opening the editor in one color space and changing it to the other (i.e. open in li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size