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12
votes
Duplicate

[iOS] UnityEditor.iOS.Xcode is not referenced in Monodevelop

iOS

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Jun 22, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1. Create empty project 2. Create new C# script and open it with Monodevelop 3. Add new reference 'using UnityEd... Read more

11
votes
Won't Fix

Test Runner UI shows that Async / Await tests were successful when these...

Unity Test Runner

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Aug 15, 2018

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Version/s: 2018.2.3f1

The Assertion failure gets logged into the Unity console when the Test fails but the Test Runner UI shows a green tick and doesn't w... Read more

16
votes
By Design

4.5 version pdb2mdb.exe missing few dlls

Mono

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Feb 14, 2015

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Version/s: 5.0.0f1

There is missing few dll`s in "(Your Unity)\Editor\Data\MonoBleedingEdge\lib\mono" that is required by pdb2mdb.exe. It used to work ... Read more

13
votes
Fixed

m_CurrentEntriesPtr != NULL && m_IsGettingEntries error thrown when doub...

Themes

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May 11, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (WrongCursor.zip) 2. Enter and exit Play mode. Warning "Invalid texture used fo... Read more

23
votes
Fixed

Backspace doesn't works in WebView android plugin

Android

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Dec 23, 2013

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Version/s: 4.3.1f1

Steps to repro: 1. Build and run project provided by user 2. After start app will immediately invoke WebView plugin and open google ... Read more

23
votes
Duplicate

When opening MonoDevelop, 2 instances of one script are opened

CodeEditors

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Dec 02, 2013

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Version/s: 4.3.1f1

To reproduce: 1. Open attached project. It contains two scripts 2. Open both of these scripts in monodevelop 3. Try to open either o... Read more

11
votes
Won't Fix

[iOS] Freeze when compiling shaders

--

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Aug 12, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project 2. Build and deploy the project to iOS 3. Observe ... Read more

21
votes
Fixed

Enabling gyroscope on Samsung Note 3 adds big cpu overhead

Android

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Apr 25, 2014

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Version/s: 4.3.4f1

With gyroscope disabled, the CPU overhead is 4-7 ms. With gyroscope enabled the CPU overhead jumps to 20-30 ms with occasional spike... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection. 2) Build a Windows Sta... Read more

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