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[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...
How to reproduce: Create and open a new project Open the Build setting window by going to the menu bar: File > Build Settings… Ob... Read more
[Android][Mali-T720] Crash occurs when DynamicGI.UpdateEnvironment metho...
How to reproduce: Open the user’s attached “TestProject1” project Build and Run the “SampleScene” Scene on Android device Observe cr... Read more
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more
[Input System] OnPointerDown sometimes doesn't get triggered when pressi...
Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more
Backspace doesn't works in WebView android plugin
Steps to repro:1. Build and run project provided by user2. After start app will immediately invoke WebView plugin and open google se... Read more
Invisible wall is created when a certain combination of Nav Mesh Box Obs...
How to reproduce:1. Open the user's attached project "NavMeshWall2021.zip"2. Open the "NavMeshBugCase2" Scene3. Press Play4. Press t... Read more
[iOS] UnityEditor.iOS.Xcode is not referenced in Monodevelop
Steps to reproduce:1. Create empty project2. Create new C# script and open it with Monodevelop3. Add new reference 'using UnityEdito... Read more
[VR] Billboard particles in right eye don't change position after initia...
Steps to reproduce:1. Download and open attached project "ParticleTest.zip"2. Open scene "particletest"3. Make sure VR mode is on in... Read more
The Editor becomes not interactable and “StackOverflowException“ error i...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Splines“ GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off