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12
votes
Fixed

[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11, 6000.1.0a1, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Go to the SampleScene and press Play button3. Change the MSAA level... Read more

16
votes
Fixed

[Texture2D] Texture2D.ReadPixels() fails if RenderTexture has anti-alias...

Graphics - General

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Mar 16, 2015

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Version/s: 5.0.0f4

There is a camera which renders to a RenderTexture. If this RenderTexture has anti-aliasing set Texture2D.ReadPixels results into an... Read more

11
votes
Fixed

Overlay Canvas are rendered on each split-screen camera when HDR is enabled

Post-processing and Compositing

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Nov 15, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure that HDR is enabled in Windows via the Display Settings1. Make sure that IL2CPP is installed via the... Read more

12
votes
Duplicate

[iOS] UnityEditor.iOS.Xcode is not referenced in Monodevelop

iOS

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Jun 22, 2016

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Version/s: 5.3.5p3

Steps to reproduce:1. Create empty project2. Create new C# script and open it with Monodevelop3. Add new reference 'using UnityEdito... Read more

13
votes
Fixed

Unable to press buttons with XR Poke Interactor when a sub canvas is blo...

Package: XR Interaction Toolkit

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Nov 20, 2023

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Version/s: 2.5.2

Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more

17
votes
Fixed

[Windows] InputValue of the scroll wheel changes with the step of ±120 w...

Package: Input System

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Dec 09, 2022

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Version/s: 1.4.3, 1.4.4, 1.6.1

Reproduction steps: Open the attached “InputSystem” project Open the “InputManager” scene Enter the Play Mode Scroll the mouse wheel... Read more

19
votes
By Design

[Input System] OnPointerDown sometimes doesn't get triggered when pressi...

Package: Input System

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Jul 29, 2022

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Version/s: 1.1.0-preview.2

Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more

13
votes
Fixed

WheelJoint2D does not parse suspension angle from prefab when Asset Seri...

Physics2D

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Jan 07, 2016

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Version/s: 5.3.1p1

To reproduce:1. Create new project2. Add new game object to the hierarchy3. Add WheelJoint2D component to the game object4. Set Susp... Read more

11
votes
By Design

[Tree] [URP] Pink shaders appear near camera when using billboard renderer

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 7.0.0

Reproduction steps:1. Download and open attached "URPbugs" project2. Open "U_FB_SO" scene3. Enter Play mode Expected result: Nearby ... Read more

14
votes
Fixed

Game Center entitlement is not added to Xcode when using “ProjectCapabil...

iOS

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Jul 26, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b3, 2023.3.0a1

How to reproduce:1. Build the user’s attached “AddGameCenterBug.zip” project for iOS platform2. Open the “AddGameCenterBug.entitleme... Read more

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