Search Issue Tracker

31
votes
Won't Fix

Regression: Nvidia ShadowPlay does not record gameplay on 4.5.x

Deployment Management

-

Oct 20, 2014

-

Version/s: 4.5.5p1

To reproduce this bug: 1. Download NVIDIA GeForce Experience from: http://www.geforce.com/geforce-experience/download2. Open GeForce... Read more

29
votes
Active

NavMesh gets stretched between stairs and the voxel tile edge when the l...

AI Navigation

-

Oct 17, 2020

-

Version/s: 2020.1.9f1, 2021.1

How to reproduce:1. Open the user's attached "UnityPathfindingTesting" project2. Open the "PathfindingTesting" Scene3. Enable "Show ... Read more

13
votes
Fixed

[GoogleVR] Canvas are allocating memory and do not release it when using...

UI

-

Aug 01, 2016

-

Version/s: 5.3.6f1

Reproduction steps:1) Create new project and import "GoogleVRForUnity" package2) Open "DemoScene" scene (GoogleVR/DemoScenes/Headset... Read more

13
votes
By Design

Custom InputDevice not sending input when GameView is not focussed

-

Jun 01, 2022

-

Version/s: 2020.3.15f2, 2020.3.16f1, 2021.2.0b3

How to reproduce:1. Open user-submitted project2. Press on Game Window3. Move your 3DConnexion Space Navigator device4. Inspect Even... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

-

Nov 18, 2015

-

Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

35
votes
Not Reproducible

GUI: cursor position y offset is wrong and missing from input field

IMGUI

-

Jul 28, 2014

-

Version/s: 4.5.2p1

-e: the cursor is below the text/missing from the input field -repro:--open attached Bug scene--run--click into the input field--NOT... Read more

14
votes
By Design

Assetbundle is not loaded correctly when they reference a script in cust...

Asset Bundles

-

Apr 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a2, 2019.3.0a1

Steps to reproduce:1. Open "Fogbuzz issue 1143071" from Own Cloud link2. Navigate to the buildWithoutDLL folder and open "Beweegvloe... Read more

32
votes
Fixed

Overridden virtual functions cannot be used as Animation events

Animation

-

Aug 07, 2014

-

Version/s: 4.5.2f1

To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. Cr... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

-

Jan 24, 2019

-

Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more

28
votes
Fixed

-enable-stereocopic isn't supported with OpenGL on Windows

Graphics - General

-

Oct 13, 2014

-

Version/s: 4.6.0b20

To reproduce:1) Create new project2) Add a cube and a directional light3) Build this scene on Windows Standalone x864) Run the build... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.