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[Physics] Loading models w/ cloth component causes physics crash
Steps to reproduce:1. Download project (details in edit)2. Import it and open scene "scenes/test/test_lolo"3. Play it and wait sever... Read more
[backport]First frame of Animation displays default state of the object
Steps to reproduce: 1. Open attached project "Flicker.zip"2. Open scene "Main"3. In hierarchy, select "Camera/Canvas/Panel/BtnTest"4... Read more
Setting rigidbody.inertiaTensor to itself changes rigidbody behaviour
To reproduce:1. Open the project2. Open the scene "Demo C#"2. Drive the car around a bit3. Notice that it behaves as expected (doesn... Read more
When loading scenes additively async, GI is corruped and appearing from ...
To reproduce:1. Open attached project2. Play "Scene1" scene3. Move around with Mouse & WASD buttons4. Press Z to load next scene... Read more
[UI] Canvas elements are not visible after importing project
Steps to reproduce: 1) open the project2) scene 'Menu3D'3) observe scene (behavior both on scene and game view) Expected behavior: m... Read more
[WebGL] realtime reflection probes don't work - only baked
-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro:--build ... Read more
[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with b...
To reproduce:1. Create new project2. Add new game object to hierarchy3. Create some more game objects to be the first one's children... Read more
Cloth defies gravity at small timeScale value
Steps to reproduce:1. Download and open attached project "Net Test.zip"2. Open and play scene "Test"3. Press "M" on keyboard to chan... Read more
All about bugs
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Latest issues
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