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[StandardShaderUI][MultiEdit] Changing emission intensity on multiple ma...
To reproduce:1. Open attached project2. Open scene 13. Select Blue and Red materials4. Increase their emission intensity5. Notice th... Read more
StateMachineBehaviours get stripped out when building with IL2CPP
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the errors in the Xcode log:Could not produce class with ID ... Read more
Upgrading to Unity5 does not convert Slider Join 2D 'Collide Connected' ...
Step to reproduce:1) open the attached project with unity 42) verify that Collide connected is checked on the object 'ClickMe'3) upg... Read more
[Usability] Build Settings window is confusing when platform support is ...
Reproduction steps:1. Launch 5.3+ Unity editor with missing target support modules.2. Go to "File > Build Settings".3. Select any... Read more
Reflection Probe scene edit tools are described in a helper box, when a ...
How to reproduce: 1. Open any (new) project2. Add a reflection probe- Notice there is a helper box underneath the buttons for modify... Read more
[Android S6] Performance drop in 5.3.0f3 compared to 5.3.0f2
android S6 performance regression from f2 to f3. Test 1) We recreated a custom build of the Flier Project mentioned earlier that sim... Read more
[WebGl] Input field does not show text with Cyrillic font while UI.Text ...
Steps to reproduce: 1. Download and import attached project.2. Build and run on WebGl using any browser.3. Notice that Cyrillic text... Read more
Fit to Scene does not bake anything at all
Fit to Scene does not bake anything at all To reproduce:1. Open attached project2. Open Untitled scene3. Select NavMeshCube game obj... Read more
[Android] Remote Frame Debugger does not work on Android
Unity Android app crashes when activating frame debugger Read more
[Android]Render to texture is black when coming back from background on ...
To reproduce:1) Open attached project and scene in it2) Build and run on Android3) Tap on screen, the character will change color to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask