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20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more

53
votes
Fixed

[Deferred] ReRGrabPass will stop camera rendering while rendering option...

Camera

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Jun 19, 2014

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Version/s: 4.5.0f6

1. Open attached project2. Open scene "BUG"3. Press play4. Press "en/disable cube" and main camera works well5. Turn on second camer... Read more

69
votes
Postponed

Excessive garbage generated when accessing a non existent component

Profiling

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Feb 10, 2014

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Version/s: 4.3.4f1

The project consists of two scenes:1. GarbageTestCaseScene - it has a GameObject with a component/behaviour calling GetComponent() m... Read more

12
votes
Not Reproducible

Assertion failed: Assertion failed on expression: 'modifications.empty()...

uGUI

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May 30, 2018

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Version/s: 2018.1.0f1

Repro steps:- open the project and a new scene- drag the prefab to the scene hierechy- notice the assertion This is a regression fro... Read more

31
votes
Active

Occlusion does not work when scene is loaded from an Addressable

-

Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

12
votes
By Design

[Addressables] Generated Addressables bundle hashes are different depend...

Package: Build Pipeline - Addressables

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Dec 29, 2020

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Version/s: 1.16.6

How to reproduce:1. Open the attached "case_1299153" project2. Open the "SampleScene" Scene3. Open the "Window/Asset Management/Addr... Read more

12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

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May 21, 2019

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Version/s: 2019.1.1f1

How to reproduce:1. Open cmd and write the following:cd C:\Projects\Unity\HubBug_01set PATH=%PATH%;C:\Projects\Unity\HubBug_01set FO... Read more

52
votes
Fixed

HoloLens jittering 3D model causing color separation possibly due to inc...

XR SDK

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Dec 29, 2017

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Version/s: 2017.2.0p1, 2017.2.1f1

1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme col... Read more

25
votes
Fixed

The lack of vertex attributes causes a crash on dynamic batching

Mobile Rendering

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Mar 26, 2015

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Version/s: 5.0.0p2

Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0).- Dynamic Batching is enabled.- Th... Read more

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