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13
votes
Fixed

[WSA] XMLSerializerException thrown when running the IL2CPP build

Universal Windows Platform

-

Mar 03, 2017

-

Version/s: 5.6.0b10

Steps to reproduce: 1. Open the attached project (XMLTest.zip) 2. Open the Assets/Game.unity scene 3. Switch platform to Windows Sto... Read more

93
votes
Fixed

Dynamic Font rendering performance issues on iOS

iOS

-

Jan 17, 2013

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Version/s: 4.0.1f2

This test project renders a string of N random characters every frame. Testing on an iPad 2 with a string of 30 characters the font... Read more

15
votes
Fixed

[iOS] WebRequest system initialization fails on IL2CPP builds with disab...

iOS

-

Jan 20, 2016

-

Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project 2. Build for iOS with Mono2x scripting backend OR IL2CPP with 'Strip Engine Code' disa... Read more

58
votes
Fixed

Deferred lighting doesn't work on Intel HD Graphics

Shadows/Lights

-

Sep 17, 2013

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Version/s: 4.2.1f4

Reproducible only with Intel HD graphics card with latest drivers. Reproduced with driver versions 15.31.17.64.3257 (9.18.10.3257) ... Read more

17
votes
Duplicate

[WebGL] Failed to decompress data for the AssetBundle using specific ogg...

WebGL

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May 02, 2018

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Version/s: 2017.3.0a3, 2017.4.1f1

Reproduction steps: 1. Open the attached project. 2. Build and run on WebGL. 3. Click "LoadFromMemory-OK" button. 4. Open a web cons... Read more

25
votes
Fixed

[UI] Image using materials with custom shaders does not render in the ga...

UI

-

Nov 30, 2014

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Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Notice in the scene view that there is an image in th... Read more

34
votes
Fixed

[Performance] Shuriken particle system module "Limit velocity over lifet...

Shuriken

-

May 06, 2014

-

Version/s: 4.3.4f1

Reproduced with: Unity Version 4.3.4f1 (e444f76e01cd) Read more

17
votes
Fixed

[Shadows] Shape of shadows cast by particles changes depending on an ang...

Shuriken

-

Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project "Particles.zip" using 5.3 2. Open scene "repro" 3. Select particles to simulate them 4... Read more

15
votes
Fixed

Unity Hangs on SceneManager.UnloadScene

Assets Management

-

Jan 17, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1. Open the scene "Spoke Room 00" 2. Make the cube collide with the sphere one time. 3. Make the cube collid... Read more

35
votes
Fixed

[Enlighten] Errors appear in the console after cleaning GI Cache and rel...

Progressive Lightmapper

-

Dec 21, 2017

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Version/s: 2017.2.1f1

Reproduction steps: 1. Download project "GIBug.zip" and open in Unity 2. Edit > Preferences > GI Cache > Clean Cache 3. Close and re... Read more

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