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0
votes
Duplicate

Errors are thrown after dragging items over the Hierarchy when the Behav...

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Nov 26, 2025

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Version/s: 6000.4.0a5, 6000.5.0a2

How to reproduce: Create and open a new project Create a Sphere in the Hierarchy and make a Prefab of it Go to Window → Package Mana... Read more

0
votes
Fixed

Culling mask component value displays as "Mixed..." when two or more ite...

IMGUI

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Jul 27, 2020

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Version/s: 2018.4, 2018.4.25f1, 2020.2

Reproduction steps:1. Open new unity project and scene "SampleScene"2. In Hierarchy window, select "Main Camera" GameObject3. In Ins... Read more

0
votes
Fixed

Event handlers are preventing operations when trying to copy or paste HT...

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May 20, 2024

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Version/s: 6000.0.3f1

Reproduction steps:1. Open the attached “WebGLCopy.zip” project2. Build and Run for WebGL (File > Build And Run)3. In the Player ... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Active

Code search field cannot be reopened after being closed in Burst Inspect...

Package: Burst

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Dec 15, 2025

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Version/s: 1.8.26

Reproduction steps:1. Create a new project2. Jobs > Burst > Open Inspector…3. Select one of the Jobs4. Click on the “X” button... Read more

0
votes
Won't Fix

Right-clicking on 2 or more GameObjects in the Hierarchy selects only 1 ...

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Feb 21, 2024

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Version/s: 2023.2.12f1

How to reproduce:1. Create a new Project2. Select multiple GameObjects in the Hierarchy by holding CMD on Mac or CTRL on Windows/Ubu... Read more

3
votes
Not Reproducible

Building Player leads to errors when terrain and terrain trees are in se...

Asset Bundles

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Jul 23, 2018

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Version/s: 2018.2.0f2

1. Open attached Unity project2. Build and run the project3. Open ...LocalLow\DefaultCompany\AssetBundleRefError\output_log.txt Expe... Read more

4
votes
Won't Fix

RigidbodyConstraints are ignored when rotating object with some ForceMode's

Physics

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Jan 07, 2017

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Version/s: 5.5.0p3

RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more

6
votes
Fixed

LWRP installation in 2019.3.0a8 yields errors

Package: Scriptable Render Pipeline Lightweight

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Jul 03, 2019

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Version/s: 6.8.1

"Library\PackageCache\com.unity.render-pipelines.lightweight@6.8.1\Runtime\LightweightRenderPipeline.cs(133,46): error CS0122: 'VFXM... Read more

0
votes
Won't Fix

Graphics.Blit does not work when destDephSlice is 1

WebGL

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more

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