Search Issue Tracker

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

-

Jan 27, 2017

-

Version/s: 5.5.1f1

Steps to reproduce:1. Open the attached project(Equilibrium of Divinity.zip)2. Open the Assets/MainMenu.unity scene3. Play the Scene... Read more

69
votes
Postponed

Excessive garbage generated when accessing a non existent component

Profiling

-

Feb 10, 2014

-

Version/s: 4.3.4f1

The project consists of two scenes:1. GarbageTestCaseScene - it has a GameObject with a component/behaviour calling GetComponent() m... Read more

12
votes
Not Reproducible

Assertion failed: Assertion failed on expression: 'modifications.empty()...

uGUI

-

May 30, 2018

-

Version/s: 2018.1.0f1

Repro steps:- open the project and a new scene- drag the prefab to the scene hierechy- notice the assertion This is a regression fro... Read more

31
votes
Active

Occlusion does not work when scene is loaded from an Addressable

-

Aug 02, 2022

-

Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

-

May 05, 2019

-

Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

23
votes
Not Reproducible

[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...

Metal

-

May 12, 2019

-

Version/s: 2018.3, 2018.3.11f1, 2019.1

Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more

18
votes
Fixed

[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...

Android

-

Nov 30, 2015

-

Version/s: 5.2.3p1

All these methods return empty stacktraces in Android IL2CPP:--- UnityEngine.StackTraceUtility.ExtractStackTrace()--- System.Environ... Read more

11
votes
Fixed

[Windows][Mouse] mouse.scroll glitches when moving mouse after scrolling...

Package: Input System

-

Oct 17, 2018

-

Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/140 Repro:1. Move mouse around (don't touch the s... Read more

62
votes
Fixed

Motion has hiccups/stutters on portable devices

Android

-

Apr 01, 2014

-

Version/s: 4.3.4f1

There are motion stutters in some time intervals, if you look closely. DUT:Google Nexus 4 with Android 4.4.2HTC ONE with Android 4.3... Read more

14
votes
Fixed

Scene gets dirtied after pressing play (it may be related to layout groups

uGUI

-

Nov 06, 2017

-

Version/s: 2017.3.0b5, 2017.3.0b8

Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... Re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.