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16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more

23
votes
Fixed

[iOS] "Application.Integrate Assets in Background" is taking up more time

iOS

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Jul 01, 2014

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Version/s: 4.5.0f6

Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler.... Read more

21
votes
Won't Fix

"Objects are trying to be loaded during a domain backup" error is not in...

Asset - Database

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the user attached project Open the “SampleScene” scene Select the “Bar Data” contained in Assets/Data Enter... Read more

16
votes
Fixed

Users cannot export bundled plugins into a .unitypackage anymore

Packman

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May 31, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

After a change with how bundled plugins are handled by the Unity Editor, bundled plugins are no longer considered folders and are in... Read more

12
votes
By Design

[Android] Player freezes when ReflectionHelper getMethodId is called on ...

Android

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Aug 13, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.15f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Check the “Ex... Read more

21
votes
Fixed

Shader compilation time is higher in 2021.3 than in 2020.3

Universal RP

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a13

Reproduction steps:1. Open the “ShaderCompilation” project2. Make sure “Library/ShaderCache” is deleted3. Open the “Addressables Gro... Read more

167
votes
Postponed

[Enlighten] Stuck at clustering jobs when baking lightmaps

Progressive Lightmapper

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Jan 13, 2015

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Version/s: 5.0.0b19

-e: attached project never finishes baking -repro:--open attached project (it is https://www.assetstore.unity3d.com/en/#!/content/94... Read more

16
votes
Duplicate

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