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167
votes
Postponed

[Enlighten] Stuck at clustering jobs when baking lightmaps

Progressive Lightmapper

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Jan 13, 2015

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Version/s: 5.0.0b19

-e: attached project never finishes baking -repro:--open attached project (it is https://www.assetstore.unity3d.com/en/#!/content/94... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more

13
votes
Fixed

[iOS] Push Notifications not Enabled in Xcode Project when NotificationS...

iOS

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Apr 22, 2016

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Version/s: 5.4.0b15

To Reproduce: 1. Build the attached project.2. Open it in Xcode.3. Observe that the "Remote Notifications" tab is not enabled in Cap... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

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Dec 03, 2014

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Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more

19
votes
Fixed

[2022.2] “targetDisplay” doesn’t change the camera’s “Target Display” se...

Camera

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Jan 31, 2023

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Version/s: 2022.2.5f1

How to reproduce:1. Open the attached “TargetDisplay.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScen... Read more

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

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Oct 03, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more

23
votes
Fixed

[iOS] "Application.Integrate Assets in Background" is taking up more time

iOS

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Jul 01, 2014

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Version/s: 4.5.0f6

Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler.... Read more

21
votes
Won't Fix

"Objects are trying to be loaded during a domain backup" error is not in...

Asset - Database

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the user attached project Open the “SampleScene” scene Select the “Bar Data” contained in Assets/Data Enter... Read more

16
votes
Fixed

Users cannot export bundled plugins into a .unitypackage anymore

Packman

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May 31, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

After a change with how bundled plugins are handled by the Unity Editor, bundled plugins are no longer considered folders and are in... Read more

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