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Animation is not playing when the GameObject is not selected and the Sce...
Reproduction steps: Open the attached project Open the “/Assets/SampleScene.unity” Scene Open the Scene View and the Game View side ... Read more
Application.internetReachability returns incorrect value in builds
To reproduce:1. Open project2. Disable internet connection3. Build and run 'Test' scene4. Click button in built scene Expected: 'Not... Read more
When an Image component on a Scroll View contents is disabled scrolling ...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more
UI Builder “Fit viewport” button zooms to fit Canvas instead of the sele...
Steps to reproduce:1. Create a project2. Create UI Document (Create > UI Toolkit > UI Document)3. Open UI Document4. Add Visua... Read more
[Android] Larger apk file when Using ASTC Texture compression
ASTC Texture compression makes textures smaller thus build size should be smaller. This does not work when building for Android - ap... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more
An error occurs after deleting one gameObject and recording another in t...
Reproduction steps:1. Open the attached project "TimelineArgumentNullException.zip";2. Open the "Main.unity" scene;3. Make sure that... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce:1. Open the attached project "Case_1277326"2. Open "SampleScene"3. In the Hierarchy window Expand select Canvas-&... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
Crash on Progressive Lightmapper GPU
Reproduction steps: 1. Open "Table Demo.zip" project2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument