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Exceptions are not logged in the Editor when they occur in Async Awaitab...
Reproduction steps:1. Open the attached “AwaitableBug_Project” project2. Open the “Assets/ExampleScene” Scene3. Enter Play Mode4. Ob... Read more
[UWP] [.NET] Complex use of generic types results in WSA build failing w...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build Visual Studios solution with .NET backend4. Open Vi... Read more
[Wild Crash] Editor crashes with TpSetWait or mono_image_set_alloc when ...
How to reproduce:1. Enter Play Mode2. Attach Visual Studio to Unity3. Exit Play Mode4. Enter Play Mode again -OR- 1. Attach Visual S... Read more
Frame Debugger displaying additional information when out of focus
Steps to reproduce:1. Open a new project2. Enable Frame Debugger and go through some frames3. Click out of Unity, make it out of foc... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
Camera Background Solid Color does not Render
Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more
[UIR] Lots of small visual regressions within the VFX Graph UI.
Numerous small visual regressions in the way some blocks are drawn.Repro steps:1. Open the attached VFX Graph (Tooltips.vfx)2. Obser... Read more
[M1] Editor FPS drops significantly when moving Editor window to the sec...
Reproduction steps:1. Create a new project2. Enter play mode and turn on "Stats" window3. Observe FPS4. Move the Editor window to th... Read more
[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window press the dr... Read more
Stopped Audio Souce outputs audio when the "Spatialize" property is enabled
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument