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0
votes
Fixed

Editor stops repainting and throws exceptions when creating new Scene in...

Asset - Database

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Feb 19, 2020

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Version/s: 2017.4, 2018.4, 2018.4.0f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Import "NewBehaviourScript.cs" and attach it to any GameObject3. Go to Assets > Test &... Read more

0
votes
Fixed

[TextMeshPro] Crash when stopping "Generation Progress" immediately afte...

Package: TextMeshPro

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Jul 11, 2018

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Version/s: All versions prior to 1.4.0

How to reproduce:1. Open attached project "TextMeshCrash.zip" and open TextMeshPro -> Font Asset Creator window2. In "Font Creato... Read more

0
votes
Fixed

Shader inspector doesn't show whether a keyword can be overridden by glo...

Shader System

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Jul 08, 2021

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Version/s: 2021.2, 2022.1

STR:1. Create a new unlit shader.2. Add "#pragma multi_compile_local FOO BAR" after "#pragma multi_compile_fog".3. Select the shader... Read more

0
votes
Duplicate

Editor crashes when loading more than one asset from assetbundle(already...

Asset and Scene Management

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Dec 21, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more

0
votes
Won't Fix

[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...

UI

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Jun 27, 2016

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Version/s: 5.4.0b16

To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

1
votes
Active

Mesh disappears when using Raw Vertex Buffer Target setting

Mesh

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Jan 07, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Reproduction steps:1. Open the attached project "ReproProj"2. In Inspector, open the “/Assets/Settings/PC_RPAsset.asset”3. Set “GPU ... Read more

0
votes
Won't Fix

[XR] Hiding the built Player Window stops HMD from rendering

XR SDK

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.7f1

Steps to reproduce:1. Create a new project or a VR template2. Add the attached script "HideUnityWindow.cs" to a GameObject3. Connect... Read more

0
votes
Won't Fix

Focus of the asset name in the Project window is lost after right-clicking

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Nov 06, 2023

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Version/s: 2023.2.0b17, 2023.3.0a13

How to reproduce:1. Create a new project2. In the Project window, select any asset3. Double-click its name or right-click > “Rena... Read more

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