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[XR] Oculus Go controller device is missing
moved from https://github.com/Unity-Technologies/InputSystem/issues/211 Steps to reproduce- Editor 2019.1.0b8- Project: https://gith... Read more
[TextMeshPro] Crash when stopping "Generation Progress" immediately afte...
How to reproduce:1. Open attached project "TextMeshCrash.zip" and open TextMeshPro -> Font Asset Creator window2. In "Font Creato... Read more
[macOS] Error "ArgumentOutOfRangeException" thrown when pasting a long t...
How to reproduce:1. Create a new Unity project2 Right-click on the Project window to open the Context menu3. In the context menu sea... Read more
Editor crashes when loading more than one asset from assetbundle(already...
How to reproduce:1. Download the attached project and unzip it using provided password2. Open test scene3. Make sure that Assets/Ass... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
"nameFileIdTable" entry changes in the .meta file when reimporting a tex...
Reproduction steps:1. Open the attached “IN-100296.zip” project2. Drag any texture/.png file into the Project Window3. Right-click o... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
[Win] Crash on ShaderPropertySheet::FindPropertyIndex when opening a spe...
How to reproduce:1. Open the attached “IN-103171.zip” project2. Observe the crash Reproducible in: 2022.1.0a1, 2022.3.64f1, 6000.0.5... Read more
Blending back and forth between two cameras is wrong
Reproduction Steps:https://forum.unity.com/threads/blend-from-another-blend-too-fast.1297965/ Read more
Crash on vk::DataBuffer::CreateResource when building the project on Vul...
Reproduction steps:1. Open the attached project "VulkanCrash.zip" from the Google Drive link2. Go to 7DaysToDie > Build Dialog3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"