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[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
[Android] 30-45% of allocated memory is "Unknown" in an empty project on...
Reproduction steps:1. Create a new empty project2. Install the Memory Profiler package3. In the Build Settings, enable “Development ... Read more
InputActionReference's reading resets when InputActionMap has an action ...
How to reproduce:1. Open the attached project "TestInputActionReference.zip"2. Open Assets/Scenes/SampleScene.unity3. Build And Run ... Read more
[Quest] Editor crashes on ovrp_UnityOpenXR_OnSessionDestroy with a speci...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BorderDemo.unity” Scene3. Enter the Play Mode4. Exit... Read more
[OpenGL] Shader Graph animation stops running after working briefly when...
How to reproduce:1. Open project "TicketProject.zip"2. Open scene "TestScene"3. Set OpenGLES2 or/and OpenGLES3, but remove Vulkan in... Read more
[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...
How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more
[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...
How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more
[iOS] Native view controller rotates in all orientations when the applic...
Steps to reproduce: 1. Open attached project2. Notice that only 'Portrait' orientation is allowed in iOS Player Settings3. Build the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"