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[UI] Enable/disable UI element after Play or in Play mode not working
How to reproduce:1. Create new empty project2. Create UI > (Select any element)3. Disable UI element in Inspector window4. Press ... Read more
Global Illumination doesn't work in Build if scene is loaded as an Asset...
If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more
''$'' character in project name prevents script upgrading
Repro sptes:-download this project-the script upgrading dialogue will pop up-notice when the project loads that the script will not ... Read more
Scene is always marked as modified when using Layout Group and Content S...
Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
VisionOS Player and Simulator crashes on "nw_read_request_report [C1] Re...
How to reproduce:1. Open the attached "IN-122522.zip" Project2. Build and Run on VisionOS3. Observe the Player Actual result: The Pl... Read more
"Couldn't create asset file!" error message and exception when creating ...
Reproduction steps:1. Open the attached project “BadMessage”2. Open the “Assets/Scenes/SampleScene” scene3. Save it as a new Scene T... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more
[Android] Application crashes on certain devices when exiting Google Int...
How to reproduce:1. Open the attached project "Test"2. Go to File --> Build & Run, build and run to one of the devices that t... Read more
Material Debug View options for Material Validator stay selected when sw...
Steps to reproduce: Open an HDRP Project Navigate to Analysis > Rendering Debugger > Materials Select an option from the dropd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size