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Audio Mixer errors after removing build target from script and deleting...
To reproduce:1. Download Audio Visualizer asset from asset store ( http://u3d.as/kju )2. Open CrossPlatformInitialize.cs script and ... Read more
Malloc(Temp) Pool keeps increasing when executing the Job.Run() in a thread
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/MemoryLeak/MemoryLeakTest.unity” Scene3. Build and R... Read more
[Properties] Find same properties issues
There are multiple issues with the Find same properties workflow: !image-2024-01-22-13-49-08-368.png! 1) Click on active property of... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Query Blocks in the Search of the Hierarchy V2 window have no padding on...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Hierarchy V2 is enabled Click on the Lens i... Read more
Adding or Removing Avatar Mask on a Timeline Animation Track does not ap...
Adding or Removing Avatar Mask on a Timeline Animation Track does not apply until Preview is disabled/re-enabled.Avatar Mask should ... Read more
[IL2CPP] Build fails using Development Build and Script Debugging
Reproduction steps:1. Open one of two attached projects.- RemoteOutage.zip (1GB but opens faster) (Recommended)- 1053308_stripped.zi... Read more
[Universal RP] The Prefab in the Inspector preview is dark when uses hig...
How to reproduce:1. Open the user's attached "PrefabPreviewRepro.zip"2. Select the "Cube" Prefab in the Project window3. Observe the... Read more
Unhandled exception "Circular References Detected" for third level Sub E...
Reproduction Steps:1. Open project2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth"3. Under Particle System... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size