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0
votes
Fixed

GameObjects are not pinged when using the new Hierarchy window

Hierarchy V2

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Dec 11, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Create and open a new project2. Enable the ‘Use new Hierarchy window' option in 'Edit -> Preferences -> Ge... Read more

0
votes
Active

Font asset is re-imported and kerning values are set up each time when s...

Text

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Sep 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1c1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more

0
votes
Fixed

Null Reference Exception occurs on editing cloth constraints or collision

Physics

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Jun 25, 2018

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Version/s: 2017.4.5f1

Null Reference Exception occurs on editing cloth constraints or collision. Once the exception occurs the editing window doesn't open... Read more

3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more

0
votes
Fixed

Failure to add a Keyframe to a curve when right-clicking on a curve and ...

Audio

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Sep 28, 2018

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Version/s: 2018.1.0b9, 2018.2.10f1

How to reproduce:1. Open the attached "Test.zip" project2. Select Audio Source GameObject3. Go to the Inspector window -> Audio S... Read more

2
votes
Fixed

NullReferenceException is thrown after opening "My Assets" window in the...

Packman

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Apr 05, 2023

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Version/s: 2023.2.0a10

Reproduction steps: Create a new project Open Package Manager Click on "My Assets" Button Expected result: No errors or warnings are... Read more

0
votes
Fixed

Audio Random Container link to the documentation isn’t working

Audio Authoring

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Dec 08, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Reproduction steps:1. Create new project2. Create > Audio > Audio Random Container3. Select newly created Asset4. Click on que... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

1
votes
Won't Fix

[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...

Mono

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Jul 01, 2017

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Version/s: 2017.1.0f1

IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more

3
votes
Fixed

[HDRP] Emissive decal doesn't show in terrain when the Decal Layer and L...

HD RP

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Feb 09, 2023

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Version/s: 2021.3.17f1, 2022.2.4f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

Steps to reproduce:1. Open the attached project “DecalLayerBug“2. Open the “Assets/IssueScene.unity“ Scene3. Observe the terrain aro... Read more

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