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Empty space appears at the top of Base dropdown in “New Material” window
Steps to reproduce:1. Create new Unity project2. Install AI packages3. Once installed, open “New Material” window4. In Material Map ... Read more
[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll
Steps to reproduce:1. Open the project2. Make sure build target is set to Mac Standalone3. Make sure selected scripting backend is I... Read more
[URP] QualitySettings.asset file gets overwritten with the same content ...
How to reproduce:1. Create new Univeral RP template2. In the directory of the project, open ProjectSettings -> QualitySettings.as... Read more
[Lighting Explorer] Static emissives tab should show material without "S...
Steps1. create a new URP template project2a. In project tab, right click > create > Material2b. In inspector, enable emission ... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
Error “Input in inputBuffer was synchronized 1337“ is present when IInpu...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Issue2.unity” Scene3. Enter the Play Mode4. O... Read more
Loading large scenes takes too much time
How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more
Changes in Rect Transform are not applied to prefab variants
Changes in Rect Transform are not applied to prefab variants Steps to reproduce: 1. Create an empty game object and add Rect transfo... Read more
"itemsChosen" event is not triggered when using Input System UI Input Model
How to reproduce:1. Open the “IN-56203_repro“ project2. Open the “TestScene“3. Enter Play Mode4. In the Game view double-click a Lis... Read more
[URP][Lighting] The skybox doesn't render after changing the settings of...
Steps to reproduce:1. Open the attached “Bugs2023” project2. Open “SampleScene”3. Select “Assets/Skybox_Cubemap (Blurred)” and in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size