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White screen is rendered with Camera Stacking on Android devices with Ad...
1. Open attached project;2. Make sure Graphics API is set to Vulkan;3. Make sure both HDR and MSAA are enabled in UniversalRenderPip... Read more
[OSX 10.13]Switching between game/ scene view windows multiple times cra...
To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more
[Android] Rewind button doesn't skip to the previous frame when video is...
How to reproduce:1. Open the user's attached "NewVideoPlayer-TestProject-master.zip" project2. Build and Run it for the Android Plat... Read more
Crash on VFXCommandList::InnerRegister when entering Play Mode
How to reproduce: 1. Open the user attached project2. Open the “Main” scene3. Change the Game window aspect ratio to 21:94. Enter Pl... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
[Quest][GLES3] Transparent materials disappear due to FullScreenRenderPa...
Steps to reproduce:1. Open the attached user's project "MSAA_SPSBlit.zip"2. Switch to Android Platform3. Ensure OpenGLES3 is set as ... Read more
[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...
Steps to reproduce:1. Open the attached project (case_1217556.zip)2. Enter Play Mode3. Take note of the Object types outputted to th... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
[Android] App crashes with signal 11 error when UnityWebrequest is abort...
How to reproduce:1. Download the attached project 'uwr_test.zip'2. Build and Run on Android3. Press the button to start the download... Read more
ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps:1. Open the attached “inputcontrolscheme.zip” project2. Open the “InputSystem.inputactions“ from the Project Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
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