Search Issue Tracker
Hierarchy v2: foldout icon disappears after undo parenting
Steps to reproduce: open attached project drag and drop node "E" to node "F" as child undo changes( cmd+Z) Actual results: The expan... Read more
[Prefab] Create Empty Parent option for prefab child object creates a Si...
Creating an empty parent for a prefab child object results in the creation of a 'sibling' instead of a 'parent'. Refer to the attach... Read more
[iOS] Custom Storyboard Launch Screen images are placed in the wrong dir...
How to reproduce:1. Open the attached Project "PathSplash.zip"2. Build the Project for iOS to the directory <Unity_Project>/iO... Read more
Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
Interactions are reset to default when you set 0 as values
How to reproduce:1. Open the attached project "IN-55588.zip"2. Open Assets/New Controls.inputactions3. Change Action properties>I... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
Hierarchy v2: [Correctness] "Create empty child" on unselected node sele...
Steps to reproduce: Open any project with hierarchy v2 turned on select one node and right click on a different node 3. select creat... Read more
[App UI] StoryBook window allows excessive horizontal resize and left se...
Steps to reproduce: Create a new Unity Project open Window → App UI → StoryBook Resize the App UI – StoryBook window horizontally Ob... Read more
In Profiler, most of the "CPU Usage" details are missing when the saved ...
How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation