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0
votes
Fixed

PolygonCollider2D is reshaped if sprite is dragged into the public field...

Physics2D

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

Grid is not displayed when previewing it in the Tile Palette window

-

Apr 10, 2025

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Version/s: 6000.2.0a9, 6000.3.0a1

How to reproduce:1. Open the “Tilemap_PaletteGridBug“ project2. Open the “SampleScene“3. In the Tile Palette window, observe the pre... Read more

2
votes
Postponed

[Shader] index a matrix with a dynamic value fails

Shaders

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.20f1, 2018.3.3f1, 2019.2.0a5

To reproduce:1) Open the attached project (MatrixRepro.zip) and the sample scene in it2) Play it Actual: The plane is blackExpected:... Read more

0
votes
Fixed

Multi-Pass Rendering Mode is used instead of Single-Pass when using HDRP

Package: SRP HD Template

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Jun 30, 2020

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Version/s: 7.5.2

How to reproduce:1. Open the attached "1259624_Repro" project2. Open the Scene "SampleScene"3. Enter the Paly Mode4. Open the Frame ... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

2
votes
Fixed

Crash at Renderer::Deactivate when particle is destroyed

Shuriken

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Jun 17, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "ParticleRepro.zip"2. Open scene "SimpleParticlePack"3. Run it4. In game view, mark "Ex... Read more

0
votes
Fixed

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...

Package: Addressables

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Jan 10, 2019

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Version/s: 0.5.3-preview

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more

0
votes
Active

Various errors thrown in the Console when opening an HDRP project with a...

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Sep 26, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1

Steps to reproduce:1. Create a new "3D (HDRP)" template project (Editor version 6000.3.0f1) with a project path up to 20 characters ... Read more

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