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PolygonCollider2D is reshaped if sprite is dragged into the public field...
Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
Console displays "SerializedObjectNotCreatableException: Object at index...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
On clicking the "Embed Configuration Editable Package" button to install the package in the HDRP Wizard window causes the editor to ... Read more
[IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC i...
Reproduction steps:1. Open the attached “TestGCMode.zip” project2. Make sure the “Architecture” is set to “Apple silicon“ and “Devel... Read more
UI Toolkit Editor Window Creator Window can be closed before Assets are ...
Steps to reproduce: Open any Project Right click in the Project Browser and select Create > UI Toolkit > Editor Window Enter a... Read more
WebGL Player crashes with “An error occurred running the Unity content o...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Menu bar, click on File > Build Settings3. In the Build Setting... Read more
[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...
Steps to reproduce:1. Open attached project2. Make sure OpenGLES2 is set as the only Graphics API in Player settings3. Build and run... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps:1. Open attached Unity project.2. Open and play "ts" scene.3. Unity crashes. Additional note:"Marshal.StructureTo... Read more
[Embedded Linux] Crash on Application Launch with Vulkan
Steps to reproduce: Create new project Disable "Auto Graphics API" in "Player Settings/Other Settings" Set Vulkan as only Graphics A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size