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Crash on RenderAs2D::OnPostLateUpdate when opening a specific project fo...
How to reproduce:1. Open the attached “IN-124373” project2. Observe the crash Reproducible with: 6000.3.0a5 (f9a1fab5607a), 6000.3.0... Read more
Currently playing Particles disappear and start playing again when the P...
How to reproduce:1. Open the “ParticleSystemIssue.zip” project2. Open the “TestScene”3. Enter Play Mode4. Observe the Game view Expe... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
“Shader warning in 'TraceTransparentRays’…” warning is thrown after addi...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Player > Other Settings3. Disable Auto Graphics API... Read more
Unity AI modal window (UnityEditor.PopupWindowContent) stays open on des...
Steps to reproduce:1. Create new Unity project2. Make sure AI Assistant package is installed3. Click AI > Generate new (make sure... Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more
TroubleShooter Title graphic is indicated as clickable, but upon clickin...
Steps to reproduce:1. Open Troubleshooter2. Hover mouse over "UNITY TROUBLESHOOTER" in the top left3. Observe cursor change to littl... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
Seam stitching causes a hard crash with Progressive CPU/GPU and any mesh...
How to reproduce:1. Open the attached project named "Case_1263058"2. Open the Test Scene3. Click Window -> Rendering -> Lighti... Read more
[Texture3D] FP16 (Half) texture format can't be used with Texture3D
Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size