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11
votes
Active

Motion Vectors bleed through any Geometry when using URP Temporal Anti-A...

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Feb 09, 2024

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Version/s: 2022.3.19f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

How to reproduce: 1. Open the “MotionVectorArtefacts.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe th... Read more

18
votes
Fixed

[Android][IL2CPP] Methods to extract a stacktrace fail to return meaning...

Android

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Nov 30, 2015

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Version/s: 5.2.3p1

All these methods return empty stacktraces in Android IL2CPP: --- UnityEngine.StackTraceUtility.ExtractStackTrace() --- System.Envir... Read more

14
votes
Fixed

Scene gets dirtied after pressing play (it may be related to layout groups

uGUI

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Nov 06, 2017

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Version/s: 2017.3.0b5, 2017.3.0b8

Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... R... Read more

62
votes
Fixed

Motion has hiccups/stutters on portable devices

Android

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Apr 01, 2014

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Version/s: 4.3.4f1

There are motion stutters in some time intervals, if you look closely. DUT: Google Nexus 4 with Android 4.4.2 HTC ONE with Androi... Read more

16
votes
Won't Fix

Error "Download failed: error.1e000065.Cipher" when downloading Editor f...

Package: Hub

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Oct 28, 2022

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Version/s: 3.4

How to reproduce: 1. Open Unity Hub 2. Click Installs and Install Editor 3. Choose an Editor version and click Install 4. Observ... Read more

12
votes
Not Reproducible

Assertion failed: Assertion failed on expression: 'modifications.empty()...

uGUI

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May 30, 2018

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Version/s: 2018.1.0f1

Repro steps: - open the project and a new scene - drag the prefab to the scene hierechy - notice the assertion This is a regression... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the attached project(Equilibrium of Divinity.zip) 2. Open the Assets/MainMenu.unity scene 3. Play the Sc... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce: 1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with la... Read more

89
votes
Fixed

Scrolling doesn't work with Apple Mighy Mouse A1152

CodeEditors

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Oct 02, 2013

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Version/s: 4.3.0b4

Steps to reproduce : - have an Apple Mighty Mouse A1152 connected - open a longer script in Mono Develop - try to scroll with the ... Read more

23
votes
Not Reproducible

[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...

Metal

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May 12, 2019

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Version/s: 2018.3, 2018.3.11f1, 2019.1

Reproduction steps: 1. Create a New Project 2. Import "Vegetation Studio Pro" from the Asset Store 3. Install "Entities" and "Post-... Read more

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