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[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...
How to reproduce:1. Open the attached "1264028 repro" project2. Open Build Settings and make sure that "Test IList" Scene is the onl... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps:1. Open the user’s attached project2. Go to Player Settings > Player > Android > Other Settings > Gra... Read more
“EndRenderPass: Not inside a Renderpass” and other Render Graph errors i...
Reproduction steps:1. Open the attached “IN-93527.zip” project2. Go to File > Build Settings3. Enable Development Build4. Build a... Read more
[Build][D3D9] Canvas stops rendering in D3D9 windows standalone
Repro steps: 1) Open the project and Scene scene2) Build and run(Windows Standalone) in a windowed mode and also make sure it is in ... Read more
[UI] Image using materials with custom shaders does not render in the ga...
To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Notice in the scene view that there is an image in the s... Read more
[WebGL] custom cursor is not shown
-e: see title--regression in starts in 5.6a2, works in 5.5.x--broken across browsers (FF, Chrome, Edge) -repro:--open attached proje... Read more
EditorSceneManager.sceneClosing callback not called when loading a singl...
I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more
Deferred lighting doesn't work on Intel HD Graphics
Reproducible only with Intel HD graphics card with latest drivers. Reproduced with driver versions 15.31.17.64.3257 (9.18.10.3257) a... Read more
[Performance] Shuriken particle system module "Limit velocity over lifet...
Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd) Read more
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