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Canvas elements' changes in size are delayed when the Build window's res...
How to reproduce:1. Open user's attached "窗口大小改变的问题" project2. Open the "SampleScene" Scene3. Open the Build Settings (File->Buil... Read more
TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
Crash on TypeTreeQueries::HashTypeTree when generating terrain with Gaia...
Reproduction steps: Open the attached “Great Fleece” project Click on Window → Procedural Worlds → Gaia → Show Gaia Manager In the G... Read more
Mouse scroll value is not updated correctly in Build when project is bui...
How to reproduce:1. Open the attached project "InputSystem.zip"2. Open "Assets > QA > Tests > KeyboardMouseBasic > ISX_K... Read more
The "Hold On" dialog box persists when entering the Play Mode
How to reproduce:1. Create and open a new project2. Enter Play Mode3. Observe the Editor Expected results: The Play Mode launchesAct... Read more
Cancellation of Return Licenses option does not work correctly
To repro:1. Open Unity and sign in.2. Help -> Manage license.3. In License management window press Return License and Cancel.Actu... Read more
m_RootOrder values change (or new ones appear) in the prefab when Editor...
How to reproduce:1. Open user's attached project "PrefabsUnstableDataReport.zip" (when testing with 2018.4, open the attached "Repro... Read more
Addresable Player Content fails to build with specific projects
Reproduction steps:1. Open the Project inside of the "JSmini.zip"2. Inside the Addressables Assets window -> Build -> Build Pl... Read more
[Localization] Locales don't fall back after the first fallback
How to reproduce:1. Open the user's attached project "Bug localization locale fallbacks.zip"2. Open the "SampleScene" Scene3. Press ... Read more
All about bugs
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