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0
votes
Fixed

Incremental GC Pushes Invalid Stack Range on Windows

Mono

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Mar 18, 2022

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Version/s:

The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more

0
votes
Fixed

[UI] "Press and Release" for Press Interaction does not trigger action o...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro:1. Download project and package at: https://github.co... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

0
votes
Won't Fix

Activation Guides and License window may contain link to Documentation

License

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Dec 17, 2015

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Version/s: 5.4.0a6

1. While opening Help from Manage License window I found that in case then internet is absent we have no ability to give user inform... Read more

1
votes
Fixed

Particles are not visible in the Cube Render Texture when using Camera.R...

Visual Effects - Legacy

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Jun 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

How to reproduce:1. Open the user's attached "2021.2.0a17_3d_360particles" project2. Open the "cubemapParticles" Scene3. Enter the P... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

0
votes
Fixed

[macOS] Hovering over tooltips in ProBuilder Advanced editor window caus...

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Crash occurs when hovering over tooltips in ProBuilder advanced custom editor window. Steps to reproduce:1) Open the latest attached... Read more

0
votes
Active

Animator node- Inconsistent transition representation for multiple trans...

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Aug 24, 2023

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Version/s: 2023.1.10f1, 2023.2.0b6

Many small arrows appear for multiple transitions to self. This does not follow the default format where three triangles represents ... Read more

0
votes
Fixed

Navmesh Agent radius, height, step height can be set to negative values

AI

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Dec 15, 2015

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Version/s: 5.4.0a6

How to reproduce: 1. Open a new project2. Open the Navigation Window3. Select the Agents tab- Every non-slider setting in that tab c... Read more

0
votes
Not Reproducible

[HDRP][VT] Changing LOD level in node settings removes output port

ShaderGraph

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Aug 26, 2020

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Version/s:

Steps to repro:1. create a new shader graph2. add a VT sample node3. select Graph Inspector > Node settings tab4. change LOD mode... Read more

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