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0
votes
Not Reproducible

Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...

Editor - Other

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Jan 18, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open attached project and "TestScene"2. Click on Canvas -> Text3. Change Delayed s3 value4. Press Shift + Al... Read more

0
votes
Won't Fix

Build dialog shows 'Facebook' as build target when PC/Mac/Linux is selected

Deployment Management

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Sep 29, 2017

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Version/s: 2017.1.0p2

To reproduce:1) Create new project2) Make sure platform selected is Standalone3) Build and run Expected: In dialog menu, top left co... Read more

0
votes
Fixed

“Generate New Material” window uses “Unity Texture2D” model which is not...

Package: AI Generators

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May 22, 2025

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Version/s: 1.0.0-pre.8

Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “New Material” window (AI > Generate ne... Read more

0
votes
Won't Fix

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...

Speedtree Integration

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Dec 16, 2015

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Version/s: 5.4.0a6

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity;2. Open attached pro... Read more

0
votes
Not Reproducible

[Probuilder] Drag-Select in UV Editor doesn't work if mouseclick is rele...

Probuilder

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Sep 08, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0b2

Dragging and selecting vertices/edges/faces in UV Editor doesn't work if mouseclick is released outside the UV Editor Window.Refer t... Read more

6
votes
Feature Request

[XR SDK] CameraWorldToScreenPoint returns offset coordinates

XR SDK

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May 25, 2022

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Version/s: 2019.4.19f1, 2020.2.3f1, 2020.3.0f1, 2021.1.0b5, 2021.2.0a4

Reproduction steps:1. Open the attached project ("1304082.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Select the "S... Read more

0
votes
Won't Fix

[VR] Viewport scale with deferred rendering not scaling correctly

XR SDK

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Aug 17, 2017

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Version/s: 2017.2.0b8

If the rendering is set to OpenVR multipass rendering and the viewport is set to less than 1 the scaling is wrong in the HMD. This l... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
By Design

[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...

GLES

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May 27, 2022

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Version/s: 2021.3.4f1, 2022.1.1f1, 2022.2.0a15

Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more

0
votes
Fixed

[Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDBinding on c...

Vulkan

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Nov 18, 2020

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Version/s: 2021.1.0a7

-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more

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