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[Win] All shortcut commands in editor don't work if mouse is being moved
To repro:1. Create new scene2. Select an object3. Duplicate it while moving mouse around (Ctrl+D)4. Notice that duplication doesn't ... Read more
[Mobile] OnPostRender Post-Process is not rendered if Anti Aliasing is e...
Reproduction steps:1. Open the attached user's project "OnPostRenderBug.zip"2. In the Project window under "Assets/Scenes" open "Sam... Read more
[Android] Images masked with RectMask2D are not visible on devices with ...
Reproduction steps:1. Load the user's project2. Build and Run on device3. Observe the white lines on a black background Expected res... Read more
[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...
Reproduction steps:1. Create a new URP Template project2. Create a new empty scene and save it3. Go Edit -> Project Settings ->... Read more
Unity Editor crashes with no Stacktrace when creating a build of a proje...
Reproduction steps: 1. Open the attached "BuildPipelineError" project2. Click on “Build Tool” in the Menu bar3. Press “Build” Expect... Read more
The textures in the Editor appear blurry when disabling and re-enabling ...
How to reproduce:1. Open the user's attached "HDRPTexStreamingTest.zip" project2. Open the "SampleScene" Scene3. Go to File -> Bu... Read more
TextField.RegisterCallback<KeyDownEvent>() doesn't collect keystrokes wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Open “Echo Console“ (Window > General > Echo Console)3. In the T... Read more
"Run in background" option causes a dramatic increase in CPU usage
Steps:1. Create a new project2. Uncheck the "Run in background" option in "Player Settings -> Resolution and Presentation"3. Run ... Read more
[iOS] [XR] Device with iOS 8 and iOS 9 hangs when using XRSettings.LoadD...
To reproduce:1. Open 'Archive' project2. Build and run on a device with iOS 8 or 93. Press 'MagicWindow Bug' button Expected vs Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size