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[Mobile Notifications][Android] Notifications aren't delivered after clo...
Repro steps:1. Open QA attached project2. Build and Run on Android3. Press the "Schedule Notification" button4. Close the app Actual... Read more
Scripting Runtime Version is set to .NET 3.5 by default when creating ne...
The Scripting Runtime Version is currently set to .NET 3.5 by default on new projects. As of 2018.3 this should be .NET 4.x by defau... Read more
[Win] All shortcut commands in editor don't work if mouse is being moved
To repro:1. Create new scene2. Select an object3. Duplicate it while moving mouse around (Ctrl+D)4. Notice that duplication doesn't ... Read more
Serialization errors are thrown when "com.unity.render-pipelines.core" i...
Reproduction steps:1. Open the attached “BugRepro” project2. Open Build Settings window (File > Build Settings)3. Enable “Develop... Read more
[XR][OpenXR] "OpenXR Package Settings" asset's size increases when proje...
Reproduction steps:1. Download the attached "case_1351960.zip" project2. Go to Project folder > Assets > XR > Settings and ... Read more
Visual Effects Graph Asset's Shaders are not imported when launching Unity
Reproduction steps:1. Import the attached VfxG_TowerLevelUp.vfx2. Observe the Visual Effects Graph Asset "VfxG_TowerLevelUp.vfx" in ... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
[Cross-Platform] Errors upon initial import of plugin - Ambiguous call
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/117 I have just tried installing this plugin and ... Read more
[Improved Prefab] Brush is invisible while editing the terrain using Pre...
The brush is invisible while editing heightmap, textures, details, and trees the terrain using Prefab editor Step to Repro:1. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs